![]() I have had up to 160,000 - 200,000 points when i turn them in. If you grab airdrops regularly and save em up for a while this is no issue at all. Originally posted by rainwolf31:Love or hate thsi game. But they cant get anyone to actually max skills the normal way, everytime they show you skills, there cheating to show you, thats how much of a pain it is, they have to cheat to actually do it, They developed this game for what, 2 years or so. And they even said, they cheated to do it. You see the game developers, showing IGN max skills. 62 without mods there are 185 entries, 35 of which can. Your loosing experience you gain from doing something, so whats the ponit of doing side quests, if you just loose that XP, five minutes later. Chef - theres no need to sacrifice 4 points so you can focus on cooking in. For example, if player A is at 25 story completion, and player B is at 10, when player B joins player A's game, they won't. So I learn something, then magically i loose that experience, er what, When you play coop in DL, in order for all players to gain story progression during coop play, you need to have the player with the lowest story progression host the game for the other players. As I will never be able to unlock them in survival tree. Which makes crafting, grapple hook useless. But because of this 1998 game mechanic, i am loosing like 800, 180 xp everytime I die. But my survival is ony at five, i am rescuing people, i am getting airdrops. My Power Level, Agility are both standing at 10. Lose 800 Xp, a zombie grabs me, die, lose 800 xp, i tried using that roll thing but didnt work, you die lose 180xp, oh by the way, you need another 20,000 xp to next level, but your xp for survival is now at 0, have a nice day, Is the worst feature beyond belief.ĭie from a fall. In Part II Spike will reward you for your efforts with next stages of his Crankshaft weapon - Spark Plug and Alternator.Love or hate thsi game. You must give it your best, one more time. Spike will help you with all he has, upgrading your weapon first into the Spark Plug with an electricity mode, and then into the Alternator-an even stronger variant-though it’s you who must face the hell out there. Even the protection suits don’t seem to be enough to stop the infection now. But be quick! No GRE supplies means no more medications, and Virals are growing in numbers really fast. Collect them, and bring them to Spike, so he could start the preparations. Agility: Use firecrackers and car traps/electric traps at night. Or use firecrackers and use the takedown skill over and over. Power: Get a strong sharp weapon and slice heads off all night and avoid volatiles. Scarce as they are now, the airdrops are their only chance to escape. Killing that many that way is easy and should get you a decent amount of EXP. Spike can get some of the remaining survivors out of the city, but they won’t make it without resources. We’ve been holding on for so long, and we’ll hold on until the end. But if there’s one thing we don’t do in Harran, it’s giving up. Just as we thought we had this mess under control… The GRE have deemed our battle a lost cause-we’re an exclusion zone now. ![]() Aid him in the escape to earn the Spark Plug. More trouble arises, and Spike needs to lead the survivors out of Harran. Crankshaft During all parts of the event: In Part I Spike will reward you with his special melee weapon - Crankshaft. Just follow his instructions, and we might stand a chance. ![]() As few as they are, they might prove really useful, so keep your eyes peeled! Oh, and as for the zombie situation-think Spike already has an idea on how to deal with it. Camden wanted to equip them with his special suits, but unfortunately, only some of them managed to get them. There are still many who need help getting there, though, and it will take some real grit and extraordinary skill to brave the storm and bring them to safety. ![]() Spike’s organizing a safe zone for the survivors who managed to escape. As if we hadn’t had enough of them already.īut not all’s lost. Their strike on a survivors’ shelter exposed those hiding inside to the infection, bringing on a host of freshly-turned Virals to deal with. With their leader gone, they are flooding Harran, all loose and frenzied, ravaging whatever stands in their way. Rais has fallen, but it’s not the end of our problems with the bandits. Help Spike bring people to safety, and get a special new weapon. Rais has fallen, but our problems with bandits grow. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |